Was denn mit dem Autosave?

iniBuilds A350
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ich glaube wenn WASM abstürzt reagieren auch keine Instrumente bzw. Cockpit Elemente, somit kommt man nicht zu Autosave. Es speichert ja auch nur den Stand im Cockpit, aber nicht die Position. Wobei ich es noch nicht in der Luft ausprobiert habe
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naja das doch klar, das wenn es crashed des zum speichern zu spät ist.
Seid jeher speicher ich in 30min Intervallen mit FSuipc, geht im MSFS aber auch nur mit PMDG… und daher meine Frage, nach der Ankündigung durch Ini, vielleicht jetzt auch im a350.
Schon probiert?
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Also ich hatte den Autosave schon ausprobiert, nach dem mir der MSFS2024 mal abgestürzt ist.
Es werden immer 3 Savestates behalten, also quasi die letzten 15 Minuten. Dann einfach nach dem Neustart irgendwo den A350 wieder Laden, den Savestate auswählen, 30 Sekunden warten, und weitergehts da, wo man quasi aufgehört hat.
Funktioniert perfekt, ganz egal ob Simcrash oder WASM-Crash.
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Gibt es evtl. irgendwo Austauschtexturen für das Cockpit? Ich persönlich finde die eher künstlich und nicht so realistisch wie im Fenix.
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Soweit ich weiß, gibt es momentan nur ein Mod für die Beleuchtung
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Also ich hatte den Autosave schon ausprobiert, nach dem mir der MSFS2024 mal abgestürzt ist.
Es werden immer 3 Savestates behalten, also quasi die letzten 15 Minuten. Dann einfach nach dem Neustart irgendwo den A350 wieder Laden, den Savestate auswählen, 30 Sekunden warten, und weitergehts da, wo man quasi aufgehört hat.
Funktioniert perfekt, ganz egal ob Simcrash oder WASM-Crash.
Hatte heute kurz vorm desc nen CDT, hab dann neu geladen und den letzten autsave aktiviert. Der AP komplett randaliert und in FL450 dann in den stall geflogen. Gibt's da nen trick damit das nicht passiert?
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Hat jetzt heute auch einmal den Bedarf das Autosave zu nutzen, wirklich eine tolle Funktion, sollte standard sein, hat bei mir problemlos funktioniert und mir den Flug gerettet.
Aber die Uhrzeit im Sim speichert er nicht, oder? (Finde ich aber halb so schlimm, kann man ja mithilfe des OFP wieder abschätzen und einstellen). -
Muss der WASM Ordner immer noch nach jedem Update gelöscht werden?
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Nope.
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v1.0.9
May 9, 2025
Systems & EFB ⚙️🖥️
- Added: CDA implementation
- Added: ETT Implementation
- Added: CMS (Constant Mach Segment)
- Added: HCF Taxi implementation
- Fixed: FMS sequencing when selecting arrival runway
- Fixed: BATC ATC auto tuning
- Fixed: Aircraft unable to level off after autosave
- Fixed: Manual MAN TOGA thrust limit revised
- Fixed: Autosave - Throttles and A/THR not respected on load
- Fixed: Landing capacity downgrade sound kicks in too late
- Fixed: No RETARD sound when thrust IDLE at 20 ft
- Fixed: FS20 - No TOD and overflow UTC estimates
- Fixed: VD end bar offset with selected heading
- Fixed: VD minor formatting, Decel should be in front of all text/lines
- Fixed: Incorrect LAND mode in SLS approach
- Fixed: Incorrect confirmation msg when re-selecting SLS
- Fixed: WXR behavior when Setting SURV to DEFAULT
- Fixed: Decel pseudo wpt should change to white when on selected speed
- Fixed: Aircraft slowly shifts position over time despite chocks ON
- Fixed: MAILBOX missing "RECALL" button
- Fixed: Messages don't appear in the ATC COM menu
- Fixed: SPD error at fms message should read "SPD ERROR AT xxxx"
- Fixed: TOGA go around but thrust stuck at GA SOFT and suddenly increasing on its own at ACCEL
- Fixed: GA soft behaviour tweaks
- Fixed: 121.870 is invalid freq
- Fixed: SLS approach: channel info missing in arrival page
- Fixed: No brake pressure from cold and dark in edge cases
- Fixed: MFD TO page format after phase sequenced
- Fixed: Incorrect SELECT FLS confirmation box
- Fixed: Timer inconsistencies
- Fixed: Step climb should now show T/C while climbing from SC point
- Fixed: NAVAIDS: reselect glide has incorrect confirmation msg
- Fixed: FMS POSITION/IRS page - alignment display
- Fixed: Disengaging FD should synchronize AFS CP values
- Fixed: RMP incorrect display when MIC selected on HF2
- Fixed: Arrival Page behaviour allows for independent segment changes (RWY/APP/STAR)
- Fixed: FMA FPA not showing the FPA value
- Fixed: VNAV: ALT CSTR not respected in managed CLB
- Fixed: TELEX via HOPPIE not working
- Fixed: FCU BKUP issues with formatting and functionality
- Fixed: FMS - FPLN drawing issue
- Fixed: ADIRS - temp availability
- Fixed: Unable to delete local time offset
- Fixed: On initiation of go around the FCU VS window displays +0000
- Fixed: On go around from TRK-FPA the VS window displays the VS at time of the go around
- Fixed: ILS/DME lettering on NAVAIDS page flashing
- Fixed: Sideslip index on PFD
- Fixed: ND - ILS course pointer drawing has offset
- Fixed: NOISE on PFD should not display when only 1 engine is on
- Fixed: VNAV - ALT CSTR not being respected
- Fixed: ADS-B not pulling data
- Fixed: FUEL&LOAD change computing N<-N to dashes
- Fixed: Fuel Calc - More EFOB at ALTN than DEST
- Fixed: Tail strike pitch limit too high
- Fixed: ALT constraint ignored when flying in ALT at same level as the next constraint
- Fixed: SPD LIMIT ignored if not on NAV
- Fixed: Level-off Symbol is inaccurate
- Fixed: FMS 2 does not open sub menu items
- Fixed: FIX INFO WPT selection issue
3D Art 🎨🖌️
- Added: FS20 & FS24: Icing effects with standalone and GSX compatibility.
- Added: FS24: Snow piling when cold & dark panel state is loaded at gate and active weather is heavy snow.
- Added: Hot glowing break disc effect during high brake temps.
- Fixed: Engine windmill speed now wind direction dependent
- Fixed: Captain's window transparency different from rest
- Fixed: Engine covers in place but not visible
- Fixed: Missing cockpit texture in document rack
- Fixed: NW: lights inside the left box are visible
- Fixed: NW amber lights remain lit in C&D
- Fixed: RS pitot covers not responding to wind
- Fixed: QRH reflects ground vehicle lights
- Fixed: Pax cabin: rain on RH pax windows moves rearwards to front
- Fixed: Excessive window scratches and smears post addition of rain effects - now reduced significantly.
- Fixed: Cabinless Variants - Cockpit avionics bay door still accessible
- Fixed: Right side pitot covers not responding to wind
- Fixed: Unable to pop-out Primary and Navigational flight displays
- Fixed: Pedal lights and first officer's flood lights appear to be switched on by default on cold and dark during gate spawn
- Fixed: Pedestal flood light is dim vs fwd panel flood
- Fixed: Adjusted engines windmilling logic depending on aircraft direction relative to wind for more accuracy
- Fixed: AVNCS SMOKE annunciator doesn't light up during annunciator light test
- Fixed: Captain's window transparency differs from the rest of the cockpit windows
- Fixed: A350-1000 passenger cabin window right side rain moves rearwards to front
- Fixed: Taxi camera light linked to main aircraft taxi light
Sounds 🔊
- Added: New cabin packs sound
- Added: New manip sounds for various squibs
- Added: More varied engine noise in cabin
- Added: Much more air rushing noise to reverse thrust (interior and exterior)
- Added: More range in ground roll noise based on speed
- Added: More touchdown sound variation
- Fixed: nose ground roll sound not tied to sound options
- Fixed: FS20 aft and front engine blending
- Fixed: interior ambient blending
- Fixed: touchdown sound volume
- Fixed: touchdown sound v/s sensitivity
- Fixed: touchdown sound may not work at lower speeds
- Fixed: some missing call chimes in FS20
- Fixed: FO table sound plays out of sync with animation
- Fixed: C Chord volume
- Fixed: Volume adjust to misc interior manips
- Fixed: some FS20 interactions quiet compared to FS24
- Fixed: missing sounds for ecam tcas, video and recall buttons
- Fixed: missing sound for gravity gear handle and guard
- Fixed: Parking brake sound inconsistency
- Fixed: crew supply button doubling
- Fixed: timing of external power button sounds
- Fixed: oxytest emergency pressure interaction would trigger test sound
- Fixed: vertical speed knob no sound when pulled
- Adjusted: timing of buzzsaw transition
- Fixed: engine buzzsaw, new samples; sharper sound after takeoff
- Fixed: mix of engine post rotation
- Fixed: dynamic range in cabin
- Fixed: FS20 no touchdown sound
- Fixed: APU too loud from inside with door open
- Fixed: Exterior sound coning smoothness
- Fixed: Exterior engine sound distancing
- Improved: ambience from sound leak when doors are open
- Improved: nose gear touchdown noise
- Improved: exterior engine mixing/levels
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ja moin,
irgendwie hab ich das Gefühl das der A 350 im MSFS2020 um längen besser läuft...
Liebe Grüsse aus EDDV
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Wie aktiviere ich den neuen CDA-Mode?
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v1.0.10
Fixed - SEND button missing on mailbox
Fixed - [FS24] WASM MFD exception when inserting STAR transition
Fixed - Sidestick animation stutters and does not follow control inputs
Fixed - Windshield rain not working on interior in FS20
Fixed - [FS20] [-900] CG too far forward at high weights
Fixed - EGT increase on engine start causing eng cooling sequence -