Endlich mal wieder Action in da house.
Der P3Dv4.1 Diskussionsthread
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- P3D
- Lockheed Martin
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flori-wan kenobi -
30. November 2016 um 13:15
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Also Frank erinnert mich an nen Elefanten im Porzellanladen
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Endlich mal wieder Action in da house.
Das war es wohl schon wieder
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Gibts eigentlich schon ein PTA Ersatz (bis auf die Payware Variante)
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Runterladen,den alten Client deinstallieren un den neuen installieren.Content und Scenery können bleiben!
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Abwarten bis die Addons angepasst sind.
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Hab ausser ORBX-Flächen nur ein paar lauffähige Objekt-Libraries und meinen Fantasy-Monsterairport,der mit V4 kompiliert ist.
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As16 usw. meinte ich.
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Endlich FSL Airbus in V4, aber wird wohl noch dauern, denke ich.
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As16 usw. meinte ich.
AS16 läuft alles mit Version 6383
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Prepar3D v4.0 Hotfix 1
Fixes and Improvements
- Fixed an issue in VR views that prevented dynamic lighting in the right eye
- Fixed memory leak related to external views and vehicle textures
- Fixed performance impact when entering and then exiting VR
- Fixed text label size mismatches in VR
- Fixed the F-16 speedbrakes
- Corrected an issue where a scenario saved from the startup screen would not be loaded after a reset
- Preventing vehicle sounds from playing during load
- Fixed a crash on startup due to controllers using bad port and hub values
- Added an unobtrusive watermark for developer licenses
- Fix for a crash when using index 0 with playload stations
- Fix for ICAO entries in the Logbook
- Corrected the clickable mouse area of the RadarGauge
- Added the Delete Scenario button back to the Scenario user interface
- Fixed effect texture orientations being flipped (e.g. coastline waves)
- Fixed the Graphics Profile Name not syncing with the correct saved graphics settings
- Fixed issue related to the flag SIMCONNECT_CLIENT_DATA_PERIOD_ON_SET not working with SimConnect_RequestClientData
- Corrected issues with autogen Annotator building selection that would result in missed or incorrect selections
- Interface windows will no longer move behind main window when losing focus
- Fixed Logbook issue that was preventing logging start/end points
- Corrected various issues with the Flight Instructor user interface
- Added pitch, bank, heading to the GPS broadcast capabilities for electronic flight bags
- Updated various XML configuration file encodings
- Corrected a commands binding error with the Steering Set key
- Fixed null terminating string issue when using RequestDataOnSimObject with ATC strings
- Fixed issue preventing the vehicle preview screen from rendering in the New Scenario window
- Changed the default textbox to ICAO for the Select Airport user interface
- Fixed multiplayer crash when using Direct IP connections
- Fixed errant river feature in ocean QMID 50,31 (West Africa)
- No longer instantiating radios if they are not configured for an object
- Fixed an issue where the vehicle preview window would not render in certain views
- Fixed an issue where View Group selection would be out of sync with the context menu
- Fixed an issue where undocking views would not immediately be processed
- Fixed unicode issues with Traffic Toolbox
- Fixed an issue where second UV channels were not correctly being exported to .X files
- Fixed scenery.cfg encoding issue after leaving the Scenery Library view
- Fixed an issue where SimConnect applications were receiving the wrong event id
- Fixed an issue regarding minimum temperature in the Advanced Weather view
- Fixed an issue where the Scenery Library was not reporting all errors
- The Select Airport view’s ICAO search box is now above other search boxes
- Minor layout updates to the Select Airport screen
- Content error reports will now have more detailed XML parse error messages
- Fixed a crash in the Shp2Vec tool when compiling polygons with less than three points
- Fixed an issue where malformed DLL.xml and EXE.xml files would cause Add-on DLL and EXE to fail to load
- Fixed an issue where multiplayer settings were not correctly assigned when using the Direct Connect method
- Added reverse thrust axis events
- Fixed issues with certain locale settings
- Fixed incorrect locations of certain buildings and bridges in Instanbul
- Traffic settings now save again in Graphics Profiles
- Added exception handling for error that would occur when certain audio codecs were installed
- Fixed crash that could occur when making modifications to the Scenery Library with add-on scenery
- Fixed issue that caused stars to draw in the incorrect order
- Added Show Only Favorites button back to Vehicle Select Screen
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Hat den HF schon jemand auf der Platte.
Ich nehme an, das es die gleiche Prozedur ist wie beim P3D V3.
Client runter
Client Rauf
Ordner Shaders und P3D cfg löschen und gut ist !?
Frank
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du bist so ? gut
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> Ich nehme an, das es die gleiche Prozedur ist wie beim P3D V3.
Korrekt. Läuft ...
und er hilft wirklich... Dieser behobene Fehler ("Fixed crash that could occur when making modifications to the Scenery Library with add-on scenery") trat auf, wenn von FsDreamteam/Flightbeam mehr als 12 Einträge in addon.cfg (xml) gemacht wurden (also fast alle Szenerien installiert waren). Das ist behoben.
Markus
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So nach dem Update habe ich nun auch fps Probleme (4k) mit dem dynamischen lichter der pmdg 747...
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hat irgendwer schon nen gescheiten scenery manager, ich habs in v3 und vorher immer so gehandhabt, das ich nur die addon (sceneries) aktiviere die ich brauche und dann erst den sim gestartet habe. ich nutzte den scnery config editor https://sourceforge.net/projects/fs-sceditor/files/ aber des geht mit dem V4 nicht mehr wirklich
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1.19 funzt doch super mit V4 wath is the Problem ??
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Das proplem scheint auf flightbeam, extrem ksfo, beschränkt zu sein. Schade... ausgerechnet flightbeam. Selbst der uralt Kai Tak von FT macht keine Probleme.
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