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[FSX] TFDi Design 717-200
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Stingrey Mit Frank musst du umsichtig sein... Macht ne schwere Phase durch
ZitatMerci die Herren....im Alter wird man etwas kurzsichtig
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- Offizieller Beitrag
Achtung Achtung, die Frank-Polizei ist wieder unterwegs....
Ich verschiebe es mal in den passenden Thread...
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Screenshots hier:
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TFDi Design 717: Approaching 1.1
Folks,
Over the last year, thanks to an immense amount of help from the Community Opt-in Beta, we have added, fixed, or changed over 400 different items in the TFDi Design 717 and Addon Manager. It has become largely a new product. With that said, we are approaching version 1.1, which marks the main, public release of the aircraft that we were initially aiming for last December. When we release the update, we will post another article detailing the significant changes.
The Plan
So, that said, we have a few changes we wanted to explain to everyone and make our plan clear. As of version 1.1, you can expect the following:
- Development effort toward the aircraft will be reduced, though several new features and bug fixes will still occur
- Information, announcements, etc. for other/future products may occur
- We will move all posts before version 1.1 to a sub-forum to clean out the main aircraft forums
- The latest (at the time of the 1.1 release) Community Opt-in Beta version and Prepar3D v4 will become public
- The Community Opt-in Beta will still be used to test fixes and new features
What will 1.1 Contain?
When we release version 1.1, we will post information detailing specific new features, note-worthy fixes, and significant changes to the aircraft. For users catching up who are not part of the Community Opt-in Beta, you will notice changes like the following:
- Numerous new MCDU features
- Innumerable systems additions, improvements, and fixes
- Major changes to the tablet
- Countless new Addon Manager features
- Considerable stability improvements
- Various CTD fixes
- Prepar3D v4 support
- TrueGlass and RealLight (for Prepar3D v4)
- Significant FADEC and engine improvements
- Performance improvements
- And MANY, MANY smaller changes
For a complete list of what has changed in the Community Opt-in Beta, please see the changelog here.
Version 1.1 will also contain the following (that are not currently in the Community Opt-in Beta versions):
- Exterior texture overhaul and a proper paint kit (this will break existing repaints)
- Overhauled fan blade appearance and added blurred variants for engine running/high RPM scenarios
- Wholly rewritten documentation (full systems and FMS guides)
- Cabin lighting
- The WING/NACL light in P3Dv4 (this will be released to the Community Opt-in Beta soon, but I listed it here for sanity)
- Various external model details and fixes
The Future After 1.1
We have promised several features and had intended for them to be in version 1.1. That said, as we’ve discovered, the current Community Opt-in Beta version, 1.0.9.17, is proving to be one the most stable and thorough versions yet. That, combined with the fact that we do not want to hold out on delivering the massive amount of other improvements to the aircraft from customers, led us to delay those features. We want to ensure that a stable, complete version of the plane is available to all customers while we take time to correctly implement and test these new features.
With that in mind, we will continue working on and testing, and at some point in the foreseeable future, add the following features:
- HOLD
- ALTN F-PLN
- Level-off arrows while changing altitudes
- Official compatibility with specific GoFlight hardware (more details to come)
We do have intentions of adding several other options/features. However, I don’t want to officially promise them as we do not know what the future will hold just yet. We’re aware that the delay of some of these things may frustrate or disappoint some users, so I’d like to take a minute to explain entirely, from our side, our reasoning beyond the obvious.
Last year, as we prepared for release (still blissfully unaware of how far we still had to go), we all strapped in and worked weeks of 16 hour days. During that 6 week sprint, three of us put in, combined, nearly 2000 hours of work. Although I am, to this day, impressed with the level of commitment and dedication my team showed, we felt the effects of that up until around Flight Sim Con 2017. It affected our drive, the enjoyment we took in our work, in some cases, the quality of work, and it contributed largely to the tunnel vision that led us to release the aircraft in the state we did. I made a promise to never do that to my team again, and I wanted to ensure that we all, our fans, customers, and us alike, can enjoy the holiday season this year with our families. So, this, combined with the fact that we have a version of the aircraft we know everyone will enjoy and that the remaining features will require more time and testing, we decided that this was the best route to take for everyone.
Conclusion
Although we will not announce the exact date of this update, it is getting VERY close. We all sincerely appreciate your patience and enthusiasm and look forward to seeing you all fly what our vision for this aircraft was. Also, to add some media to the wall of text above, here is a preview at cruising altitude with the WING/NACL light on in Prepar3D V4:
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Na ich hoffe das update bringts.
Den seit dem von heute morgen (1.0.9.17) habe ich nur noch CTD und 7 fps im Cockpit.
Also nur die Displays. Aussen ist gut. Aber der Sim stuerzt immer wieder ab.
Mit den anderen Fliegern, keine Probleme.
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Hab ich mit 1.9.16, das Problem.
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Bessere Performance für die 717?
Zitat von FS-EliteCollin Biedenkapp (Lead TFDi Design programmer) announced the released of a significant performance update for their Boeing 717.
The focus of the update to version 1.0.9.27 is on performance enhancements including: a new display rendering system, a new texture processing system and a clean sheet sound system.
TFDi Design states “preliminary testing results have shown remarkable improvements.”
In order to get the update users will need to join the Community Opt-In Beta program. Once opted in, the update and future updates are pleasantly easy and automatic upon opening the TFDi Design add-on manager, similar to Precision Manuals Development Group (P.M.D.G.) Operations Center.
Zitat von TFDIFolks, as promised, we have made several changes in 1.0.9.27 to improve performance, and preliminary testing results have shown remarkable improvements. I've detailed the specifics of the changes below.
We introduced a new display rendering system that is not only significantly clearer, but also faster and less resource intensive. We created a bridge that allowed us to render our displays using the same system RealLight and TrueGlass use to render at higher refresh rates with low performance impact. This is good all by itself, but even better when it replaces the archaic, horrendously slow gauge rendering system that was previously required.*
We created a new texture processing system to allow better compression without reducing visual quality of RealLight textures. This has allowed us to reduce texture memory consumption by approximately 66%. Users experiencing issues due to video memory consumption should notice a reduction of around 300MB from the 717.*
We also rewrote and re-optimized the custom sound engine to reduce unnecessary resource consumption. This change is minor, but should help edge case performance drops and FPS stability.
Remember, we are testing new technology with the displays. There may be some hiccups - if so, we will fix them. Please let us know your experiences with the new version.
*These items apply to the Prepar3D v4 version only. We are investigating options to further help both other simulator users and Prepar3D v4 users who still have sub-par performance.
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Das versprochene große Update für die 717, auf Version 1.1, kommt in zwei Tagen für alle Kunden. (Fun fact: In amerikanischer Schreibweise wird der 17. Juli "7/17")
Kunden der Opt-in beta bekommen heute mit v1.0.9.99 schon einen kleinen Vorgeschmack, denn das ist gleichzeitig Release Candidate.
Zitat1.0.9.99 (15 July 2018 - Version 1.1 Release Candidate 1)
- [ADDED] Significant amounts of detail (rivets, seams, dirt, labels, etc.) to exterior textures
- [ADDED] New landing gear, landing gear bay, and tire textures
- [ADDED] Wingflex
- [ADDED] 3D nose ridges
- [ADDED] Various chrome surfaces where applicable
- [ADDED] Ribbed effect on relevant exterior surfaces
- [ADDED] Cabin lights on exterior model
- [ADDED] Fan blade blur states
- [ADDED] Additional details to the GAU and GPU ports
- [ADDED] Various missing static wicks
- [FIXED] Incorrect pilot size on exterior model
- [FIXED] A night lighting issue on the cargo smoke test button
- [FIXED] A night lighting issue on the battery switch
- [FIXED] Incorrect beacon light shape
- [FIXED] Another issue that could cause a black rectangle over certain ND elements
- [CHANGED] Optimized external model
- [CHANGED] Various materials for better light and reflection response
- [CHANGED] Remodeled wing and fixed various associated bugs
- [CHANGED] Remapped aircraft for easier painting*
*As a result of this mapping change, previous repaints will be incompatible and only a white livery has been provided for this beta release. More liveries will be available on or before 7/17/2018, along with the paint kit.
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Super, danke, das hört sich doch gut an!
mfg Kai
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Leider immer noch unfliegbare Frames im VC bei mir (7-9 fps). Das wurde irgendwann mal kaputt gefixed und nicht behoben.
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Ehrlich?! Habe mich gerade ins VC mal reingesetzt und alles hochgefahren; total smooth alles. Leider muss ich jetzt zu Schwiegermutter Kaffee trinken fahren. Ich werde heute abend eine Runde drehen.
mfg Kai
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Leider immer noch unfliegbare Frames im VC bei mir (7-9 fps). Das wurde irgendwann mal kaputt gefixed und nicht behoben.
So stark ist es zwar bei mir nicht, aber ich kann schlechte Performance wie in der Vergangenheit bestätigen. Frames springen von 19 auf 30 und es ruckelt, nervt einfach. Macht so leider kein Spaß, dass boxt das neue Außenmodell auch nicht mehr raus.
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- Offizieller Beitrag
Wollte heute mal ein wenig 717 fahren.
Habe den download neu gemacht (V1.1.30.0)
Kein Nav Dispaly und das Tablet sieht auch nicht komplet aus.
Habe SuperSampling schon aus und das Rendering von der GK genommen.
Jemand noch eine Idee?
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- Offizieller Beitrag
Was hast'n für ne Flugzeugversion? Sollte 1.1.1.1 sein. Und was meinst du mit "kein Nav-Display"? Komplett schwarz?
Ich hab jetzt auch 4.5, und die 717 läuft einwandfrei.
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- Offizieller Beitrag
Hmmm, muss ich nochmal schauen
Im NavDisplay ist keine Route zu sehen
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